B. PADERNOZ

Technical Artist junior / Creator

Currently learning 3DS Max and improving substance painter

FORMULA 0

Personnal project - Game prototype.
based on famous games like F-Zero and WipeOut.
Everything is handmade. I played a lot with ShaderGraph to have beautiful shaders.

Ask me if you want to test it !

SQUARE

School project with Marine P.
It is a mobile app using Unity. Everything was
handmade by the two of us.

Discover more.

Discover the characters Paco and Titouan.

FREEDY

Game Jam Gobelins with Lucas M--G and Céline C-P.

Virtual Reality game based on "Simon 2000" table game.
It was near Halloween, so we decided to create a spooky / horrific game design

Player has to knock to doors in the correct way to receive candies !

Ask me if you want the prototype :) But you'll need an occulus rift or occulus go !

CÉLESTIN

School project with Colin P, Justine M, Pauline S.
Augmented reality app runing on iOS tablet and using Unity.
Justine and I made Célestin, the main character.

With Célestin, childrens learn some aspects of French History throught little riddles and coop mini-games.

TOUDOU VOYAGE

School project with Océane G., Justine M. and Julien H.
Far too cute tablet application using React-Native on iOs
The objective was for young parents to tell stories for their childrens (-6yo)

Their was small interactions for childs and a bit of augmented reality.

Check out our trailer !